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	<title>lowkey digital studio</title>
	<link>http://www.lowkeydigitalstudio.com</link>
	<description>portfolio web site of Nathan Wolek</description>
	<lastBuildDate>Sat, 28 Jan 2012 16:03:25 +0000</lastBuildDate>
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		<title>MPG in Miami</title>
		<description><![CDATA[12 Nights Electronic Music and Art @ Harold Golen Gallery in Miami, FL
Just before finals last semester, Matt Roberts and I lead a group of advanced Digital Arts majors to Miami during Art Basel where we performed together as Mobile Performance Group, our student-faculty new media collective and laptop ensemble.  We presented all new material inspired by our [...]]]></description>
		<link>http://www.lowkeydigitalstudio.com/2012/01/mpg-in-miami/</link>
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		<title>Computer Music Finals</title>
		<description><![CDATA[With the Fall semester drawing to a close, that means it is time for another set of Computer Music final project videos.  This time my Digital Arts students were directed to incorporate machine listening into their Max/MSP development.  Most of them ended up using the [analyzer~] object, which was originally created by Tristan Jehan and [...]]]></description>
		<link>http://www.lowkeydigitalstudio.com/2011/12/computer-music-finals-4/</link>
			</item>
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		<title>attack @ Third Practice</title>
		<description><![CDATA[Third Practice @ University of Richmond
From November 4-5, I attended this year&#8217;s Third Practice, an annual festival of electronic music curated by Benjamin Broening. The program included one of my recent fixed media compositions, attack, on the Saturday afternoon concert.
I had heard about this festival for a number of years, so it was an honor to [...]]]></description>
		<link>http://www.lowkeydigitalstudio.com/2011/11/attack-third-practice/</link>
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		<title>GTK @ 10 years</title>
		<description><![CDATA[Computer music is a discipline that has always relied on people sharing the software tools they create with the larger community. There are many well known examples: Max Mathews &#38; MUSIC, Barry Vercoe &#38; Csound, Miller Puckette &#38; Max/PD, Tom Erbe &#38; SoundHack. Although my own contributions have not had nearly the impact of these [...]]]></description>
		<link>http://www.lowkeydigitalstudio.com/2011/08/gtk-10-years/</link>
			</item>
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		<title>Are you being captured?</title>
		<description><![CDATA[Today I gave a presentation on lecture capture as part of a faculty forum on campus about teaching with technology.  Stetson&#8217;s Associate Provost for Faculty Development Karen Kaivola helped put together this afternoon of faculty sharing the unique ways we use technology.  It was a great event where a lot of ideas were [...]]]></description>
		<link>http://www.lowkeydigitalstudio.com/2011/02/are-you-being-captured/</link>
			</item>
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		<title>attack</title>
		<description><![CDATA[Spring 2011 New Music Concert: “Sounds New” @ Lee Chapel, Stetson University in DeLand, FL.  
My iTunes library is a wealth of sound material waiting to be tapped.  For attack, I explored the possibilities of using this diverse set of songs as a starting point for a sound composition.  Using only a [...]]]></description>
		<link>http://www.lowkeydigitalstudio.com/2011/02/attack/</link>
			</item>
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		<title>also apply @ SEAMUS 2011</title>
		<description><![CDATA[SEAMUS 2011 @ University of Miami
From January 20-22, I attended the 2011 Society for Electro-Acoustic Music in the United States national conference with 6 of my Digital Arts students from Stetson.  My piece “also apply” was featured in the Genelec Listening Room.  I found it to be a nice, relaxed atmosphere for featured [...]]]></description>
		<link>http://www.lowkeydigitalstudio.com/2011/01/also-apply-seamus-2011/</link>
			</item>
	<item>
		<title>FMEA Sound Design lecture</title>
		<description><![CDATA[FMEA 2011 Clinic-Conference @ Tampa, FL
Title: Enhancing musical skills through sound design
Description: Sound design is the process of crafting sonic elements for film or video projects.  Practicing this aural art form develops students’ critical listening skills and ability to make compositional decisions.  This session will outline the concepts, vocabulary, artists, and software you [...]]]></description>
		<link>http://www.lowkeydigitalstudio.com/2011/01/fmea-sound-design-lecture/</link>
			</item>
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		<title>Array response</title>
		<description><![CDATA[Back in 2008, I wrote two CD reviews for Array (a.k.a. the Journal of the International Computer Music Association).  One of the reviews for a CD by Erdem Helvacioglu was positive, while the second for a CD by Bob Gluck was not.  
In a follow up issue published last year, they published a [...]]]></description>
		<link>http://www.lowkeydigitalstudio.com/2011/01/array-response/</link>
			</item>
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		<title>Computer Music Finals</title>
		<description><![CDATA[It&#8217;s that time of year again.  Yes, it is the holidays.  BUT&#8230;it is also time for final projects from my Digital Arts students.  The Fall 2010 crop of students in DIGA 461 Computer Music did a fantastic job exploring algorithmic composition via Max/MSP in their fourth and final project.  They produced [...]]]></description>
		<link>http://www.lowkeydigitalstudio.com/2010/12/computer-music-finals-3/</link>
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